If you use my first build, your first SS level will have an IL of 6/2+1 = 4, which is high enough to take 2nd level maneuvers, and the 2nd will have an IL of 5 which will allow you to pick up a single 3rd level maneuver. Your 2nd is at 3.5, which does qualify for 2nd level maneuvers. In your build, your IL at ECL4 (when you take your first SS level) is 3/2+1 = 2.5, which rounds down to 2, and is basically the same as 1. This makes your IL as high as possible for those levels. Do Rogue3/Swash3/Swordsage2, or at least Rogue3/Swash1/Swordsage1/Swash+2/Swordsage+1. Since you are STARTING at level 8, it seems, put both of those Swordsage levels as LATE in the build as possible. Telling Blow is useful for a very select handful of uses, but investing 1-2 feats into MAYBE getting a crit 25% of the time is not worth it. Don't focus on the crits, and instead focus on putting yourself into a position to qualify for SA regardless of die roll. Thats also neglecting that you'll have 2 tricks (SA and crits) negated by foes like undead and constructs. The difference between hitting with a rapier for +4d6+1 and +5d6+2 is low. Your base damage (outside of Craven, if you take it) is usually very low. Yea, Telling Blow is more or less a bad idea for most rogue builds. what do you think about my characterbuild? I think it turned out pretty well. With Crit and Sneak Full-Round: average 68,5 max 100 Skills: Bluff 10, Disable Device 10, Hide 11, Knowledge (local Waterdeep) 8, Listen 11, Move Silently 11, Open Lock 1, Search 11, Sleight of Hand 1, Spot 11, Tumble 9, Use Magic Device 11ĪC: 22 (10+ 5 Mithral Shirt + 5 Dex + 1 Deflection + 1 AC-Bonus) + Dodge+1 against one chosen enemy.įull-Attack: 11/11/6 (Bab 6/1, Finesse 5, Focus 1, Weapon 1, TWF -2)ĭamage: 1w4+4 (Int 2, Weapon 1, Str 1), Crit *2, Sneak +3d6! Mountain Hammer (2d6 damage, overcomes damage reduction and hardness (for breaking doors and other stuff)) Shadow Blade Technique (roll 2 attacks, use lower result for extra 1d6 damage (higher result for better crit-chance))įire Riposte (when hit by enemy, counter-touch-attack 4d6 fire damage)Ĭloak of Deception (greater invisibility for one round with swift action) Wolf Fang Strike (move and attack with 2 weapons) No explanation needed: Sneak-Attack +3d6, Sneak-Attack, Trap Finding, Weapon Finesse, Evasion, Grace +1, Quick to act +1, Discipline Focus (Tiger Claw (WeaponFocus: Kukri)), Dodge +1, Insightful Strike, AC-BonusĬhosen Stances/Maneuvers for Swordsage: Island of Blades (flank in every position) and Blood in the Water (+1 attack and damage for each sucessful crit-hit).ĭistracting Ember (summon fire elemental to flank foe) Lvl5 : Penetrating Strike (no Trapsense) (half sneak-damage to sneak-immune, when flanked) Lvl 6: Daring Outlaw (rogue and swashbuckler-levels stack for sneak-attack, grace and dodge)įor later levels: Craven (broken, multiplies with crit hit), ITWF und GTW (for more attacks, ergo more sneak and crit) Lvl 3: Telling Blow (for high-crit-weapon-sneak-damage) Lvl 1: TWF (for more attacks, ergo more sneak and crit), Able Learner (for cross class with good skill-stats) Stats (32-point-by): Str 12 / Dex 18 (4th and 8th lvl) / Con 14 / Int 14 / Wis 12 / Cha 10 We will start at lvl 8! (character is planned up to lvl 20) Other guys are Cleric or Ranger, Barbar, Mage.Ĭlass: Rogue 3 / Swordsage 2 / Swashbuckler 3 I need your opinion or rather help for my 3.5 (FR) build!
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